In the past I have created chameleon artwork, but I decided to design a more hi-tech version. Playing around with various color schemes. I used the Volume Mesher/builder in Cinema 4D R20 for the body and arm shapes. The head I did sculpt in Zbrush. This all I...
In Zbrush eenvoudig wat standaard objecten samengevoegd met ‘prokject primitive’. Vervolgens UV’s gemaakt met Rizom en de shaders in Substance Painter gemaakt. Gerenderd in Cinema4D en Redshift
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