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In the past I have created chameleon artwork, but I decided to design a more hi-tech version. Playing around with various color schemes.
I used the Volume Mesher/builder in Cinema 4D R20 for the body and arm shapes. The head I did sculpt in Zbrush. This all I retopologized in 3D Coat.
For UV I used RizomUV. The textures I painted in Substance Painter. Everything lit and rendered in Cinema 4D R20 with Redshift.