Cartoon style karakters
Lately I started to incorporate Blender3D in my workflow and I must confess that I really like working in Blender. Setting up character rigs and the flexibility to adjust it’s settings after the rig is created is very nice. The images below are rendered with Cycles and a little bit of post processing in Photoshop.
![SC-02](https://www.mennovandijk-freelance.nl/wp-content/uploads/2023/01/SC-02.jpg)
![Lucy_head_v01b](https://www.mennovandijk-freelance.nl/wp-content/uploads/2022/08/Lucy_head_v01b.jpg)
![vray_version_ACES4](https://www.mennovandijk-freelance.nl/wp-content/uploads/2021/06/vray_version_ACES4.jpg)
![menno-van-dijk-tobi-tiger](https://www.mennovandijk-freelance.nl/wp-content/uploads/2022/07/menno-van-dijk-tobi-tiger.jpg)
![menno-van-dijk-tobi-rig-pose](https://www.mennovandijk-freelance.nl/wp-content/uploads/2022/07/menno-van-dijk-tobi-rig-pose.jpg)
![surfdude_ocio](https://www.mennovandijk-freelance.nl/wp-content/uploads/2021/08/surfdude_ocio-scaled.jpg)